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NFSHome news
  118 NFS3 cars + 208 NFS4 cars + 42 NFS5 cars + 170 NFS6 cars = 538 NFS cars
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Need For speed Carbon 13-09-06 14:37
 
Electronic Arts confirmed the release date of Need for Speed Carbon being on 2nd November 2006 for all platforms. Interestingly also for Wii and Playstation 3, the Wii console will be released in mid-November and Sony's Playstation 3 will even come not before 2007 in Europe.
Apart from that we can expect this date can be taken seriously, since the game will be released for most platforms already on 31 October in the USA

If you own a 5.1 Surround Sound System you may have missed the 5.1 sound in NFS Most Wanted, but you will be delighted to hear this:

We've really spent a lot of time this year trying to get all the authentic cars in the game recorded, as well as even more aggressive sounding cars for a change in exhaust tone when you upgrade the performance of your engine1. Not only do we have a ton of new cars recorded, but we also have added a new feature which is a seperate engine recording for every car in the game. What this means is that when you change your camera view, you should hear a distinct difference in exhaust and engine sound. This is also noticable on your opponent's and crew member's cars as they drive near you. You'll hear engine sound as they approach behind, which will change to exhaust sound as they pass by you. The effect is much better if you have a 5.1 surround setup, in which case you will hear your player car engine in the front and the exhaust in the rear surround speakers, or the AI racers coming up from behind in the rear speakers and transitioning to the front (or vice versa). Also, depending in wether your car is a front or mid/rear engine car, you will get an appropriate mix of engine/exhaust when you're driving in 3rd person camera.

Im really excited about the car audio this year and Im looking forward to hearing some feedback from all of you once the game is released in November (or after you play the demo).

JL
NFS Audio Dept - car engines
Vancouver, BC, Canada

1) To be more specific, each class and tier of car has a different number of engine upgrades available. The first engine upgrade you make, you will not hear a change in audio, it will be a physics only upgrade (ie. the car will perform better, but the sound will be the same). The second engine upgrade you make, your exhaust note will sound different/more powerful. The only exception to this rule are cars with only one upgrade available, in which case you will get a new exhaust sound on the first upgrade (hehe, except for the CarerraGT, we couldnt find a better sounding car to record that would work as an upgrade )


PC, Xbox, Xbox360 and PS3 (and hopefully Wii) will support Dolby Digital 5.1, PS2 and Gamecube will support Pro-Logic II surround.

NFS Carbon Carlist:

01 - Alfa Romeo Brera
02 - Audi Le Mans Quattro
03 - Aston Martin DB9
04 - BMW M3 GTR
05 - Chevrolet Camaro SS
06 - Chrysler 300C SRT-8
07 - Dodge Challenger Concept
08 - Dodge Charger SRT-8
09 - Dodge Viper SRT10
10 - Ford Mustang GT
11 - Ford Mustang Shelby GT500
12 - Koenigsegg CCX
13 - Lamborghini Gallardo
14 - Lamborghini Murcielago
15 - Lexus IS300
16 - Lotus Elise 111R
17 - Lotus Europa S
18 - Mazda 3
19 - Mazda RX7 (FD3S)
20 - Mazda RX8
21 - McLaren (yet unknown)
22 - Mercedes-Benz CLK 500
23 - Mitsubishi Eclipse
24 - Mitsubishi Lancer Evolution IX MR Edition
25 - Nissan 350Z Fairlady Z
26 - Pagani Zonda F
28 - Porsche 911 Carrera
29 - Porsche Carrera GT
30 - Porsche Cayman S
31 - Renault (yet unknown)
32 - Subaru Impreza WRX STi
33 - Toyota MR2
34 - Toyota Corolla (Trueno AE86)
35 - Toyota Supra
36 - Vauxhall Monaro
37 - Volkswagen Golf R32
posted by martin
 
 


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